NVIDIA RTX Archives

Shadow of the Tomb Raider to Include Real-Time Ray Tracing Tech for Better PC Rendering
Square Enix, Eidos-Montréal, and Crystal Dynamics announced today that Shadow of the Tomb Raider is being developed on the NVIDIA RTX platform and therefore will be among the first games to feature real-time ray tracing as a rendering technique. The results of that bleeding edge tech can be seen in the new trailer released today for Gamescom 2018. During Gamescom,[...]