Posted in: Comics | Tagged: games
Look! It Moves! by Adi Tantimedh: Anna Anthropy Wants You To Make Your Own Games!

The problem with games is that they're becoming more and more like big Hollywood movies: expensive to make, expensive to buy, and tell stories in a narrow range of genres, usually military shooters, and other genres involving killing things. Hell, as I get more bored with Hollywood blockbusters, I have more fun plaything through AAA games with the same plots as blockbusters because they're interactive, not passive experiences. However, I've always been of the mind that games can be more than action movie simulatcra, that the medium has more uses and more to offer us.
This is why Anna Anthropy's new book/manifesto is such a breath of fresh air. RISE OF THE VIDEOGAME ZINESTERS calls for everyone, not just professional games designers and programmers, to make their own games. Anna Anthropy is an indie games developer and trans-queer activist who has created games like LESBIAN SPIDER-QUEEN OF MARS for Cartoon Network's Adult Swim website, REALISTIC FEMALE FIRST-PERSON SHOOTER and many others. Her games deliberately take a scrappy, indie, DIY approach and offer satire and commentary on games, the act of playing games and other issues like gender and representation. Her latest game DYS4RIA is an autobiographical meditation on her experiences with hormone therapy that's easily playable on the web. You can play through it all in less than 10 minutes, but it takes you through her head and her life in the same way a book, a story, an essay would, except through playing it, you experience it in a way that offers more than just reading prose does.

Creating videogames is a more complicated proposition because until recently, only people who knew how to code and program computers could create them, but now, as she points out, there are programs available for virtually anyone to be able to jump in and create a game from preset programs and formats. Programs like Klik and Play and Gamemaker are only two out of many templates specially designed for making games with. They use a basic 2D format for the computer screen that recall all the 2D scrollers and shooters we grew up with as kids, but can now be used like tools or weapons to say whatever we might want to say through the game design and mechanics. The book tells you all about all the programs out there you can use to make your own games. It's not a manifesto without a how to. You're not going to have to license the Unreal engine to make a cinema-realistic graphics-intense game. You're not going to get 12 million dollars seed money to make the next GEARS OF WAR with a team of 50 programmers. You're going to make your funny, scrappy little DIY game and you get to say it's all you.

You can follow Anna Anthropy and find links to her games on her blog.
RISE OF THE VIDEOGAME ZINESTERS is now out in bookshops and Amazon.
Gaming for life at lookitmoves@gmail.com
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Look! It Moves! © Adisakdi Tantimedh
      
      









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