If you're not familiar with the game Superfight, you may want to take a small moment to check out this review because as geeks, nerds, and pop-culture junkies—this may end up being a game you use to replace Cards Against Humanity when you've finally gone through every combination of cards you can and are frustrated when not winning.
Superfight is an argumentative card game for multiple players, including large groups, where two people will face off in a battle for the ages. The goal of the game is to create your best possible fighter(s) from the options you draw and put them in a battle against each other to see who will come out on top by a vote from the remaining players.
You start by having two players draw three white cards and three black cards, as seen below. The white cards are the fighter cards and the black are the abilities. Privately, you'll choose one white card as your primary fighter, and one black card as their primary ability. They lay those two out on the table for everyone to see, and then draw a third card from the top of the black deck as a random ability to create the full package.
From there, Superfight is all about convincing everyone else you're right and they're wrong. You can use whatever argument you would like, as you justify why your fighter is better than the other and why your abilities trounce theirs. There are absolutely no rules to this, no time limits, no restrictions—nothing! Unless the table institutes some kind of rule system for the argument, whatever you can come up is legal. And that's where a lot of the true fun of the game comes into play as you are essentually having the wildest geek debate possible over whether or not Chuck Norris could beat MacGuyver, or whether Darth Vader could crush The Dude.
Once all of the arguments are over, or until everyone has had their fill and feel there's no new ground to cover, the rest of the players vote on who won. Again, there are absolutely no criteria to follow in this, it is purely subjective as to whether or not you were able to make people laugh or convince them that you deserve the victory. The person with the most votes wins the round and takes the white card of their opponent to keep score. By the way, there is a rule in the rulebook that if a player is clearly being biased, you are encouraged to never play with that person again. Which is a nice little way of telling players to not play favorites.
There are so many combinations and possibilities in this game just using the standard box that you can get hours of fun and entertainment out of it. One of the best ways to play is "battle royale" style where everyone puts a fighter into the game and then everyone votes one-by-one for most accumulative votes. So essentially instead of everyone having one vote and just voting for themselves, you go around the table and get a tally of thumbs up and thumbs down, and see who gets the most thumbs up. Another rule in the book is that if you ever come into a tie, all of the cards are discarded and the two people battling randomly draw new white cards from the top with no abilities and start over. So not only are your previous arguments gone but now you have to come up with a new strategy and no help.
Superfight is one of the best multiplayer card games I have ever seen, I cannot stress how awesome this is as a geek. You get to have some amazing combinations and try to mess with your friends at multiple levels, all in the name of good fun. The game right now has 23 expansion packs, all of which we will be reviewing down the road, that can add some extra insanity to the fights. For now, get the basic game and give it a shot with a group of at least six people and have fun battling it out in fights for the ages.