He has also worked on Teenage Mutant Ninja Turtles, the creator-owned Monster Motors with MINIONS screenwriter Brian Lynch, and for Marvel, New Warriors and Death's Head (2014 incarnation).
Recently, he's been the house artist for British rock band, The Darkness, providing cover artwork for their album, Last Of Our Kind, and directing the music video for[...]
Monster Motors Archives
Remember when I did that awesome interview with Brian Lynch and Nick Roche about Monster Motors? Well, now it's time for some exciting Monster Motors news The epic two part story, which is put out by IDW Publishing is being collected into a trade paperback this week! Written by Lynch, with art by Roche, Monster Motors follows the story of[...]
By Chris Thompson
[audio:http://popculturehound.net/podcast/OiCPodcastEpisode122.mp3]
After last week's chat with Descender's Dustin Nguyen, followed by Beast Wagon's Owen Johnson & John Pearson (which you can still listen to here), this time I'm back with Nick Roche (Transformers, Monster Motors, New Warriors) to launch the Irish Invasion exhibition in the Orbital Gallery.
Nick & I discuss the burgeoning creative scene[...]
From IDW Publishing, Monster Motors: The Curse of Minivan Helsing #1 written by Brian Lynch, with art by Nick Roche follows the story of genius mechanic, Vic Frankenstein The once-quiet town of Transylvania, Kentucky is under attack from Cadillacula, and it's up to Vic to come up with a solution I was lucky enough to[...]
IDW has announced that Bryan Lynch and Nick Roche's Monster Motors will be back for a 2-part follow up to this past summer's one-shot introduction.
Genius mechanic Vic Frankenstein and his assistant iGOR (interactive Garage Operations Robot) have moved to the quaint town of Transylvania, Kentucky But this quaint town has a bit of a problem;[...]
That is exactly what happened when I got a sneak peek at IDW's newest offering Monster Motors from Brian Lynch and Nick Roche The book is coming out in June and I got a chance to bounce some questions off the writer and try to figure out just where the idea of turning classic monsters[...]