Thomas Was Alone was the run away debut game from Mike Bithell. It is a charming, classic indie game, and if you haven't played it you really should. It's
Games Archives
When I played Star Wars: Battlefront, I commented on how much the game felt like Battlefield. I wouldn't say that it is a one to one comparison by a long
By Jared Cornelius Welcome back to Sweet Release, Bleeding Cool's weekly look at the new video games on store shelves. With the dust from E3 finally
I'm a big fan of Civilization. I've lost hundreds of hours to the franchise, but for some reason Beyond Earth never bit me. The concept is great, but the
PlayStation has always dominated Europe. I'm not exactly certain why, perhaps Europe prefer establish brands. The Xbox 360 certainly made up ground on the
It feels I am still dealing with the fallout of E3, and already it is time to turn my attention to GamesCom. The event is just over a month away meaning
Nintendo's E3 Digital Event was somewhat lackluster this year, but where the game content wasn't thrilling, the puppets they used in between announcements
Troy Baker is probably the most famous voice actor in video games right now. He is in just about everything, and even if you don't know him, if you've
Predator has been a long awaited addition to Mortal Kombat X ever since he was announced for the game prior to its release. The iconic monster is on his
Nolan North seems to be a big source of news over the last day or so. First Amy Hennig's new project, then about the thrown out Uncharted content and now
By Joe Cammisa Monday night is here and it's time for The SML Podcast, Episode 113: Joe is a Filthy Hypocritical Liar, here on Bleeding Cool! This
Adi Tantimedh writes, (From the memoirs of Alfred Pennyworth, esq., retired) As I write from my modest abode here in sun-drenched Marbella, amidst
By Christopher Helton Today, one of the few awards in tabletop roleplaying games announced its 2015 award nominees. There are some really good games that
I love getting a peak at interesting canceled game projects and wondering what could have been. That is why I love checking into Unseen64 Tamaki from time
There was a huge shift on Uncharted 4's production early last year. A ton of key creative personnel left their jobs at the developer and the team behind