Posted in: Comics, Look! It Moves! by Adi Tantimedh | Tagged:
Look! It Moves! by Adi Tantimedh: Invitation To The Corpse Party
Adi Tantimedh writes;
Here's a game that gives me lots to talk about: a Japanese survival horror game series called CORPSE PARTY, out for download on the PSP and Playstation Vita. I bought them when I got tired of shooting zombies and swarthy foreign soldiers.
CORPSE PARTY! Everyone's invited! Especially if you're a teenager! Where you will die horribly! Hooray!
The plot goes like this: High school kids take part in a ritual for kicks after school hours. High school kids get trapped hellish dimension version of school. High school kids discover this is the past. Last high school kids trapped here met horrible fates. High school kids descend into madness and horror. Ghostly spectres of dead kids, murderers and vengeful spirits stalk the halls. High school kids are so screwed. Like these things usually go.
It's like LORD OF THE FLIES, GROUNDHOG DAY and THE RING stuffed in a blender. All the gloriously bloody, messy chunks included in the mix.
The interesting thing here is how the manga-anime scene is now largely fixated on teenagers and school life the way American mainstream comics are stuck in superheroes. It didn't use to be like this. Back in the 80s and 90s, manga and anime was more diverse. In fact, what made it popular in the West in the first place was Science Fiction and Samurai stories. In the last decade or so, scene became dominated by high school stories, despite other, more mature and political genres still being successful over there. In the West, it's become nearly all teenagers and moe and AKIRA and LONE WOLF AND CUB seem to have fallen by the wayside. If all you knew about Japan came from recent manga and anime, you'd think they're completely nostalgic about high school to the point of fetishising it far more than American movies or TV ever do, like a lament for the time before adulthood sets in.
CORPSE PARTY began life as a PC game made with RPG Maker by doujin group Team GrisGris who have become pros as a result of its sales and popularity. It mashes a load of themes and impulses together as something made by genre fans without suits breathing down their necks can be. The artwork is cute moe, but the kids die as horribly as you can possibly imagine, and in ways you'd rather not. You move 16-bit SNES-style sprites across the screen to get them from one part of the game to the next, only to be greeted by impeccably-illustrated scenes of bloody teenage carnage. The whole story is awash in Teenage Armageddon. All the sentimental conventions of the high school genre are set up, then brutally stabbed in the gut at every turn. Every teenage fear, of death, of the death of friendship, of hatred, of failure, of descending into madness, of losing yourself is present in CORPSE PARTY. And drawn in the cutest way so that it becomes as creepy as possible. Even US licensing company Xseed's translation of the lines into English is gleefully demented.
CORPSE PARTY is more like a point-and-click adventure game or visual novel. You play it for the story more than the crude gameplay. It wants you to play it again and again to see the multiple alternate endings. In that respect, it wants to trap you in its recurring nightmare just like its hapless kids.


So CORPSE PARTY: cool? Maybe. There's certainly a lot of bleeding in it.
CORPSE PARTY and CORPSE PARTY: BOOK OF SHADOWS are available on the Playstation Network for the PSP and Playstation Vita.
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