So, how do you guys feel about another video game adaptation?
Woah, woah, come back!
Now just because video game movies don't have the greatest track record, that doesn't that they're impossible to do right. Just that they're impossible for Uwe Boll to do right.
I have never played Dead Island, but from what I can gather from exhaustive research into the critical response to the game (alright, from watching the Zero Punctuation review) it seems to be a fairly standard zombie sandbox gorefest set at a beach resort, which was made famous by a particularly inventive and moving trailer that went viral on Youtube due to its ability to make grown men cry.
Nice, huh? Yeah, that trailer has nothing to do with the game. Those characters are not in it and that scene never happens.
Which is probably the main selling point for this movie adaptation, which will apparently be based around that teaser trailer and not around the plot of the actual game.
Fair enough, considering the game was considerably less well-received than the trailer.
Lionsgate have bought the rights from video game developers Deep Silver and according to The Hollywood Reporter the movie will be produced by Sean Daniel and Stefan Sonnefeld. Daniel is spearheading the project, and has been trying to have the game turned into a movie for a while now. We first reported on this back in February.
Here's what Lionsgate bossman Joe Drake has to say about it.
The film Dead Island will be an innovation of the zombie genre because of its focus on human emotion, family ties and non-linear storytelling.
Like the hundreds of journalists and millions of fans who were so passionate and vocal about the Dead Island trailer, we too were awestruck.
This is exactly the type of property we're looking to adapt at Lionsgate – it's sophisticated, edgy, and a true elevation of a genre that we know and love. It also has built in brand recognition around the world, and franchise potential.
An interesting tidbit that we should probably mention is that the trailer was storyboarded by comic writer and artist Jon Beeston, who has worked for Deadline, 2000AD etc.
*Brendon's note: I thought the trailer was rubbish. There was no reason for it to be backwards, it was empty and it was boring. But still, the game was even worse. Anyway, there's going to be a film based on a trailer for a videogame now. That's another one off the Pop Will Eat Itself checklist.