Posted in: Games, Video Games, VR | Tagged: amc, norman reedus, Survios, The Walking Dead, The Walking Dead Onslaught
Norman Reedus Gives An Update On The Walking Dead Onslaught
Survios Inc. and AMC decided to promote The Walking Dead Onslaught a little more today with a dev update from Norman Reedus. It's not that big of an update, in fact, as the video only goes 30 seconds. But it's a big oen for some fans as it confirmed Reedus will be in the game playing his character from the TV show, Daryl Dixon. As well as letting fans know there will be a major gameplay trailer on the way sometime this summer. Enjoy the clip and the info below, as The Walking Dead Onslaught will released sometime in 2020 for Playstation VR, Steam VR, and Oculus Rift.
Fight your fears head-on. The official VR game of AMC's The Walking Dead, The Walking Dead Onslaught invites players to assume the roles of their favorite survivors from the TV series, struggling against the relentless walker threat while confronting both the horrors and humanity of this apocalyptic new world. With TWD Onslaught, AMC and Survios deliver the most immersive The Walking Dead experience yet. Onslaught introduces the most visceral combat experience that veteran VR-studio Survios has built to date. Scavenge and wield an arsenal of iconic melee and ranged weapons using real-motion VR mechanics – and experience the variety of their graphic end results.We are progressing VR with interactions between you and an object, offering a variety of end results through multiple thresholds. It's the most visceral combat experience that Survios has built to date.
- Delimbing: Walker limbs are vulnerable for removal at many joints, including arms, legs and neck
- Carving: Proprietary "gore mesh" creates realistic wounds anywhere on a walker's body
- Impaling: enemies get impaled and react where they are stabbed
- Context-based physics: varying reactions take place based on context; precise slicing through enemies result in getting stuck, resistance when pulling out weapons and grappling (a challenging technique in VR)