In an interview with IGN, developer Steve Gaynor revealed how System Shock 2 inspired the creation of Bioshock 2: Minerva's Den Before founding Gone Home developer Fullbright, Gaynor worked at 2K Marin on BioShock 2: Minerva's Den which is widely regarded as BioShock 2's best DLC.
On the latest episode of IGN's monthly interview show IGN Unfiltered, Gaynor said the idea for Minerva's[...]