MoonQuest is Finally Released After Seven Years of Development

MoonQuest is a game that I remember reading about years ago back in 2012 on a couple different forums thinking it was a really cool concept. Then 2013 came and it never was released. Then 214, then 2015, then I lost track because other indie titles came out that caught my interest. Myself and others just assumed it fell into the never-ending pit that is development hell because it is an indie title.

This week, the one-man development team behind Wizard Mode released a blog post letting people know that the game has finally been released. He also included a very lengthy chat about the production behind the game and why it took seven years to complete. Here's a snippet of that post and the trailer below.

credit//Wizard Mode

It's been almost 7 years since I quit my last job. Back in 2011 I was a freshly baked postgraduate in Melbourne. I was entering my 30's and the indie game renaissance was in full swing. When my contract ended I decided to leave academia and pursue my own path in game development. I then began working on a game called Moonman. Fast forward some long years and that game, now called MoonQuest, has just been released on Steam Early Access and

About Gavin Sheehan

Gavin has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.

twitter   facebook square   instagram   envelope