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"Romance Of The Three Kingdoms XIV" Gets New Diplomacy Features

Koei Tecmo has added a new feature to Romance Of The Three Kingdoms XIV as you now have the ability to add diplomacy to your talks. The devs added the new features to aid in your conquest across the lands, as they recognize it's not all about battles. The company also released a pair of videos, one trailer showing off all the diplomacy features, and the other being a dev diary. You can read more about the updates below and check out both videos as well.

"Romance Of The Three Kingdoms XIV" Gets New Diplomacy Features
Credit: Koei Tecmo

In RTK14, it's important to have a large number of forces surrounding you, and actively pursuing relations with allies and the opposition is required to succeed in battle. 'Goodwill' with another army can be improved through gifts such as gold, supplies, or specialty goods — and as goodwill increases, relations will improve with a possibility of forming an alliance. Forming an alliance prevents the player from attacking their new partners or conquering their territory, but at the same time allows them to maintain their supply lines while passing through ally territory. As the bond between the forces deepen, players can even request their ally to attack an opponent to help improve any dire situation. If an alliance isn't working, or no longer useful, it can be annulled allowing the forces to be separated.

Additionally, players can take advantage of ally units by using 'Plots'. As the game progresses, this becomes a key way to weaken an enemy force. RTK14 offers players a total of five types of schemes: Hidden Poison, Estrange, Placation, Unattended Home and Dual Destruction – allowing different strategies to be used depending on the situation at hand. Hidden Poison lowers the development and public order of the targeted Force, and can cause bandits from foreign tribes to appear. Estrange lowers the loyalty of the target officer through bad rumors about their ruler. Placation targets the people of free areas, or areas under the control of other forces, in order to gain control of the area core. Unattended Home incites a viceroy or governor into leaving their current Force and going it along. Finally, Dual Destruction spreads damaging rumors about one Force within the territory of another. The success of any of these schemes can have a massive impact on the overall battle situation, though failure can cause relations with the affected force to grow considerably worse.


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Gavin SheehanAbout Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.
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