Enhance Games revealed this week that they will finally be launching Tetris Effect: Connected onto Steam on August 18th, 2021. When the game comes out for Steam it will come with several new features, which will be released as an update across the board for every other platform so they can connect work together for cross-platform play and other modes. We got the full set of notes from the dev team for you here, as well as an introduction video put together for those who haven't played the game yet.
Furthering the game's goal of bringing people together in cooperation and competition, the Tetris Effect: Connected update will allow Friend Match players to invite owners of the game on other platforms to all play together, via a simple, shareable 4-digit alphanumeric "Room ID" code. (Of course players can also invite others on their same platform directly via that platform's native invite system as well.)
In addition to breaking down barriers between friends, wherever they might choose to play, cross-platform play will maximize the player base for Ranked Matches, ensuring better matchmaking and more equivalent competition for players at all levels. Display of the Room ID can be disabled for those streaming their matches who wish to keep it private, and all platforms have the option of limiting themselves to players of their same platform. (Note: progress and achievements will not be shared across platforms.)
Tetris Effect: Connected Bonus Features
Spectator Mode (Friend Matches Only): The Tetris Effect community's #1 most-requested feature! Between 4 and 6 additional players, depending on the multiplayer mode, can join a match to watch as spectators (and emote from the sidelines in real-time), adding flexibility and convenience for anyone hoping to run or stream tournaments, or simply making it easier to drop in and out of games with a group of friends.
PAL Speed (Classic Score Attack Mode, Friend and Local Matches Only): A new option designed to replicate the feeling of the European PAL format of the Tetris game from the Nintendo Entertainment System, including a lower framerate, faster horizontal movement, and faster dropping speed in later levels.
Slow Speed (Zone Battle Mode, Friend and Local Matches Only): The flip-side of the Hyper Fast mode, this option, well, slows things down, with a longer entry delay for new Tetriminos, slower Line Clear speeds and slower horizontal movement. Helpful both for beginner players and also for advanced pros who can use the delay for more effective stacking and more devastating Zone Attacks.