Okay… okay… maybe our timing wasn't so great when it came to predicting when Netflix's Castlevania would be returning for a third season. First, we thought January (more on that below) – and then we thought we'd get at least a trailer by the end of that month. I mean, it's been awhile since we last checked in on Alucard – and considering the condition he was in then? Let's just say we're a little concerned…
Well, good things come to those who wait (and have more patience than us) as the streaming service is using the occasion of Valentine's Day to release the returning series' official trailer, with less than a month to go before Castlevania stakes its claim on March 5:
Castlevania writer/producer/creator Warren Ellis took to Twitter in the beginning fo February to post a mini-video update on "something" fans of the series seem pretty interested in – a "something" that looked to be getting a final "polish-n-shine":
The following day, Ellis, director Sam Deats, and others (as you'll see below) took to social media to announce Castlevania season 3 will be stalking the streaming service beginning March 5 – and also released the season's official poster, once again courtesy of Deats:
Earlier this year, Powerhouse Animation their excitement for 2020 in the form of "2020" spelled out in vampire emojis. A few days later, they followed up that tweet with a Netflix screenshot of the Castlevania streaming page that confirmed a new season is coming, with this message: "Castlevania Season 3? Hmm… interesting… @FrederatorS @netflix"
Ellis spoke with Bleeding Cool's Mike Sangregorio at NYCC 2019 to discuss the show and the method involved in crafting what's considered by many to be the finest video game adaptation of all time. Here, Ellis addresses what it was like working with Castlevania and how he decided what part of its existing canon he wanted to put his unique spin on:
"I have never played any of the games, never even looked at them. I wrote this entire show using Wikipedia and fanpages so I wasn't really aware of any of that. When I was originally contacted, some 10 years ago, Kevin Kolde, our Executive Producer, pointed me at a specific part of the game's sequence that he thought would make a good film (Note: This is the game Castlevania III: Dracula's Curse). In absence of a better idea I dug in there and started pulling things out and pulling stuff out from other games and making some stuff up to fill it out.
It's hard to think in terms of a mythos or canon when you're talking about 8-bit sprites jumping around under one sentence. It's not like there's a lot of textual material there to dig at. I did what I could. I mostly went to the things it put me in mind of rather than the thing itself. Once I did enough reading I realized how similar it was to the Hammer Horror movies that I grew up with. Many of which were set in Eastern Europe and many of which featured vampires. At some point I realized I was just doing my own Hammer Horror film."