Posted in: Comics | Tagged: comicon, Gestalt Publishing, Global Comics, Jinnrise, san diego, sdcc, shonen jump, Tom Taylor
Global Comics: Jinnrise and Beyond – The SDCC Panel
Global Comics: Jinnrise and Beyond was a really quite interesting panel which, while promoting a few smaller comics, looked to discuss issues around a more global approach to comics. Sohaib Awan, creator of the titular Jinnrise comic, helmed the panel and was interested in talking about getting global content and talent to the US, along with wether or not 'breaking America' is really needed for success in the comic industry. Along with Awan the panel consisted of Tom Taylor (creator and writer of The Deep, and writer on DC's Injustice), Wolfgang Bylsma (one of the founders of Gestalt Publishing), Alexis Kirsch (editor of Shonen Jump), Andrew Huerta (artist on Jinnrise) and the slightly late addition of Greg Broadmore (from Weta workshop and creator of Dr. Grordbort).

This ever popular topic of digital versus print was a key talking point as well, with Alexis speaking at length about the recent shift of the Shonen Jump magazine from print to digital only. Apparently the fan reaction was initially not favourable, but the change meant that Viz was able to move from publishing stories in English some two months after their release in Japan to an almost simultaneous release schedule coupled with a reduction in cost to the consumer. He did admit, however, that there had been some unhappiness in countries in which the digital versions are not available but which had previously been able to import the physical magazines. Viz are in the process of rolling out digital distribution to the rest of the English speaking world but, as Alexis said, they are 'slow but always moving forward'. In the questions section at the end the consensus seemed to be that while digital comics do require the reader to have a device to read them on, not something that all people have at the moment, the digital medium does allow for smaller distributors and creators to get their comics out to the world without having the cost of physically printing and shipping them.

This was a really interesting and entertaining panel that I felt really deserved to have more attention than it did, garnering only a very small turn out. Had more people attended then the Q&A section at the end could, I think, have developed into a really interesting debate around the position of comics in the global market place and the roles that the creators have in this.












