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"There Are So Many Stories, Why Shouldn't We Tell All Of Them?" Battlestar Galactica Relaunch At SDCC

Janel Smith writes,

Battlestar Galactica is one of the most enduring science fiction franchises of all time. From its original run in 1978 to the reimagined series in 2004, and everything in between the story and its characters have left a lasting impression on fans. So much so that they had a panel at this year's San Diego Comic Con to talk about the ways the franchise can continue on.

The panel was different than I was expecting as it was more of a conversation between Richard Hatch, Alec Peters, Mary Anne Butler and fans about where we would like to see the Battlestar Galactica story go from where it left off in the series. More than just continuing the story but exploring new aspects of the world of Battlestar Galactica and how to create interesting content from that. It was one part creative brainstorm and motivational speech to budding creatives.

Often you may find people that complain that existing franchises do not need to be rebooted/reimagined/revived in any way because there are always new stories to tell.

To this type of criticism Hatch said:

"There are so many stories, what shouldn't we tell all of them?"

…a notion that honestly never really occurred to me before. With all of the different media platforms currently available there really isn't a need to put a limit on how many ways a story can be told because there is room for everything.

He also talked about the democratization of creating content; with the ever increasing access to high quality equipment and Kickstarter for funding the possibilities for fans to create the content they want to see are endless even if studios decide they do not want to produce a project. This brought the discussion to Prelude to Axanar, the Star Trek fan project that he and Peters worked on. The project has been mired in a legal battle for some time now and prompted Paramount to create strict guidelines for the creation of fan films. The guidelines have been categorized as creatively stifling. The Axanar team are still fighting to protect the ability of other fans to create fan films and other projects.

One of the main takeaways from the panel is that fans and studios should work towards a more cooperative relationship where fans have a larger role in the content studios create be that financially or creatively. This paradigm shift is already in the works in many ways as we see the increase in the number of projects on Netflix, Hulu, and YouTube. It will be very interesting to see where the future takes us.


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Christine MarieAbout Christine Marie

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