Posted in: Games, Indie Games, PAX West, Video Games | Tagged: 2Dogs Games, Destiny's Sword, PAX West, PAX West 2019
An MMO With A Heart: We Tried "Destiny's Sword" At PAX West
On the last day of PAX West 2019, we made our way over to 2Dogs Games to check out their latest MMO project, Destiny's Sword. The game itself is your standard MMO fare, where you play as a soldier running a squad fighting a war on an alien planet. You'll head out, take on missions, gather resources and then check on the crew. The thing about this game, however, is that it puts in some compassion for the people you're fighting alongside. When you head back to base you have a chance to interact with the crew and get the most out of them by rallying around them and playing off their strengths. Not to mention confronting their weaknesses. At one point in the demo, we engaged with a soldier on our team who was abusing drugs because they kept her alert and ready for combat. We got into it with her and tried to find her help before her poor choices gets someone killed.
The game also has community-based combat where you can team up with other squads to take out a particularly bad foe. We got to try a little bit of it with some of the devs and an extra player as we took on one bad boss. One team served as a distraction to be wailed on while the others systematically took it apart for the victory. It was quite satisfying, even though we basically were standing in place. Destiny's Sword currently has a release date of May 31st, 2020 on Steam. We'll see if we get there or if it gets pushed back. It needs a little work, but it also plays pretty solid.