Posted in: Events, Games, Indie Games, Video Games | Tagged: convention, Fellow Traveller, LudoNarraCon, LudoNarraCon 2021
LudoNarraCon 2021 Receieves New Info & Supporter Pack
Indie game developer Fellow Traveller revealed more details this week about LudoNarraCon 2021, along with a Supporter Pack. According to the organizers, they will be launching the pack on April 23rd for $7 on Steam for a limited time as a way for you to help support the convention since it's in a digital format this year. The pack includes Cyrano, an exclusive game by Popcannibal that was commissioned by Fellow Traveller especially for this event, as well as a compilation album of music and a set of wallpapers designed around narrative titles. Along with that, we have more info on the panels and discussions they'll be having at the event for you to check out below.
Fireside Chats
Informal conversations between games industry veterans.
- Colin Campbell (Journalist, Polygon, How Games Are Changing the World) & Ziba Scott (Developer, Kind Words)
- Greg Kasavin (Writer, Hades) & Brooke Maggs (Narrative Designer, Control)
- Laura Michet (Writer, Pathologic 2) & Davionne Gooden (Developer, She Dreams Elsewhere)
- Mohammad Fahmi (Writer, Coffee Talk) & Kim Belair (Narrative Designer, Goodbye Volcano High)
- Sam Barlow (Writer, Telling Lies) & Kelsey Beachum (Narrative Designer, Outer Worlds)
Bite Sized Talks
Short and sweet talks led by leaders in the games space.
When In Doubt, Get WeirderCharlene PutneyRevolution: 40 Years of Captivating StoriesCharles CecilSolving Impossible Design Problems with StoryGreg LobanovA New Era for Interactive Live Action StoriesJack AttridgeHow to Go From "Aspiring" to "Narrative Designer"Karrie ShirouCreative Reactive ArtNaphtali FaulknerWriting Their Story: Writing Trans and Non-Binary CharactersRowan WilliamsLudoNarraCon 2021 Panels
Conversational panels on topics central to the narrative games genre.
Diverse Cyberpunk Stories: Humanizing Identities and Finding Alternative UniversesTanya Kan, Son M., Christopher Ortiz, Naphtali FaulknerPacing and Storytelling with Constant DeathTanya X. Short, Tyler Sigman, Tarn Adams, Adam SaltsmanThe Stories We Share: Crafting Game Narratives for ChangeJenny Windom, Cara Hillstock, Picogram, Tanya KanExploring Narrative Projection: Blaseball VS. Where Cards FallSam Rosenthal, Joel Clark, Stephen BellNarrative Systems: From Pen and Paper to Video gamesGareth Damian Martin, Inari Bourguenolle, Bertine van HövellStories are Structures, Videogames are PlacesClaris Cyarron, Zoyander Street, Nathalie Lawhead, Jord FarrellTelling Dark Stories with GamesRichard Rouse III, Emily Short, Thomas GripTotally 90s: A Decade We May or May Not Have ExperiencedDave Proctor, Saffron Aurora, Yash Kulkarni, Corina DiazGood Stories Must DieGeorge Ziets, Annie VanderMeer, Märten Rattasepp, Ata Sergey NowakCreating and Breaking the Immersion in Localization
Vladimir Konoplitsky, Ramón Méndez, Eric Holweck