New World Releases New Info On Character Progression
Amazon Game Studios released some new information for New World this week as we found out more about character progression. The info came out in a brand new blog by the developers in which they go over some of the basics as to how you will manage your character's stats and help them grow into whatever you end up designing them to be. We have info for you below about the Core Attributes, which operates a lot like the attributes in D&D. But you will also have Trade Skills that operate like level-up system, and Weapon Mastery that looks much like a skill tree. Plus we got a new selection of screenshots from the game for you to check out below.
When you first arrive in Aeternum, your Character will have 5 points in each of the core attributes and you cannot drop below that 5-point minimum. Each time your Character levels up, you are granted an Attribute Point to spend on whichever Attribute you choose. Gains from Attributes are soft-capped at 60 points. You can go beyond the soft cap with the help of Trinkets, but there are diminishing returns beyond that point. If you feel you've placed a point in error or you want to switch up your total point allocation, you can respec your attributes for a small fee of Coin. Early in the game, respecs are free so players have an opportunity to experiment without paying the respec fee.Strength: Strength governs your power with melee weapons. Heavy melee weapons, such as the War Hammer, scale their damage exclusively on Strength, while lighter melee weapons like the Sword scale their damage primarily on Strength, but also slightly on Dexterity.
Dexterity: Dexterity governs your effectiveness with ranged weapons. Bows and Muskets both grow in power as your character's Dexterity increases. Lighter melee weapons also see a benefit from your Dexterity, but not as much as they gain from Strength.
Intelligence: Intelligence governs your power with magical weapons, including any magical Perks your weapons might have. Both purely magical weapons like the Fire Staff and physical weapons with a Magical Perk (such as a Flaming Sword) grow in power based on your Intelligence Attribute.
Focus: Focus governs your Mana recovery rate and your skill cooldowns. Higher Focus not only means that you can cast more spells more regularly, but also that you can use your cooldown-based abilities with a higher frequency.
Constitution: Constitution governs your overall Health pool. The higher your Constitution, the more damage you can sustain before succumbing to your injuries.