The upcoming issue of ESPN The Magazine's "body issue" comes out Friday, July 10th and there will be an insert featuring Marvel Comics characters: Iron Man, She-Hulk, Ant-Man, Captain Marvel, Daredevil, Medusa, Hulk, Iron Fist, and Luke Cage.
ESPN.com will also offer fans an exclusive digital sketch book featuring a behind-the-scenes look at the creation of these powerful images. The exclusive digital sketch book will show how ESPN & Marvel Comics, along with some of the premier artistic talents in the world, worked collaboratively honoring and illustrating the male and female form through detailed anatomical drawings. This exclusive online gallery provides readers a behind-the-scenes look of how these unique concepts, designs, and masterful illustrations came together to produce this one of a kind Body Issue insert.
In their own words, illustrators describe their experience creating such characters for The Body Issue: Super Heroes Edition:
"My goal is to make super heroes more human. We look to see ourselves in many masked vigilantes. Not only with Daredevil, but many characters I draw are based on real people. —Alex Maleev
"I work to combine correct proportions and powerful muscle shapes with a commonly accepted idea of beauty." —Sara Pichelli
"Women are more delicate in muscle mass definition, so the secret is to not define each muscle too much." —Emanuela Lupacchino
"I tend to gravitate toward athletes when it comes to getting a reference for my artwork. Particularly MMA fighters, who have a more functional physique." —Leinil Francis Yu
"She's a character of power, so I keep her upright: shoulders back, chest out—just a very commanding presence." —Frank Cho
"I do tons of reference. I try to get a variety of artists from different time periods to see how different people represented the character. —Russell Dauterman
"Drawing super heroes? Well, they have to be perfect. They are like modern gods." —Mike Deodato
"When I'm illustrating such dynamic figures, background explosions help sell the impact the character is having on the environment around him. The toughest part is trying to show the kinetic energy in a static image." —Jim Cheung
"I always try to have the musculature of something that could possibly exist. Even though everything looks extremely exaggerated, I still want him to look like he can move and be functional." —Greg Land