Posted in: Capcom, Games, Monster Hunter, Monster Hunter: World, Video Games | Tagged: capcom, Monster Hunter World, Monster Hunter: World - Iceborne
Capcom Reveals More "Monster Hunter World: Iceborne" Content
Over the weekend, Capcom decided to release some new info on Monster Hunter World: Iceborne, showing what they have coming in 2020. The developers rolled out the roadmap you see below detailing what they have coming up immediately in the next couple of months, and what they intend to add down the road. Immediately out the game on January 24th is the Grand Appreciation Fest with different additions for PC and console. Followed by the first PC title update on February 6th with Rajang. A new Volcanic Region will be added to the end-game Guiding Lands. Resident Evil 2 additions will then be added featuring Leon, Claire, and Tyrant with a limited run through Raccoon City. Here's more of what's to come in Monster Hunter World: Iceborne from the announcement.
On March 12, the second PC title update will star Stygian Zinogre, a more vicious subspecies of the electrifying fan-favorite Zinogre, that harnesses dragon elemental damage instead of lightning this time around. A new Tundra Region will expand the Guiding Lands further with a snowy landscape that's home to bone-chilling monsters such as Barioth and Viper Tobi-Kadachi. As an added incentive, special materials exclusive to the Tundra Region can be used to further customize and upgrade weapons. Hardened PC hunters will also be able to attempt the challenging Safi'jiiva Siege to earn an arsenal of new Awakened weapons and craft powerful armor sets.
From February through March, console players receive new limited time event quests that increase the odds of encountering gold crown monsters, decorations, and Great Spiritvein Gems while maximizing their rank. A subsequent major title update brings two additional variant monsters to Iceborne, which will be available for console players in March and in April for PC. Later in April marks the beginning of major content updates for both PC and console being released on the same schedule. New Arch-Tempered and Master Rank versions of existing monsters will be available at the same time for both PC and console players, followed by the return of a fan-favorite monster in May. More synced updates and additional monsters will be available in June and beyond, with details coming at a later date.