Posted in: Games, Indie Games, Video Games | Tagged: Feed The Deep
Feed The Deep Releases New Video Along With Release Date
Check out the latest video for the upcoming game Feed The Deep, as we finally learn the game's release date for PC via Steam
Article Summary
- Feed The Deep by Luke Muscat releases on PC and Mac via Steam on August 16, 2024.
- New trailer reveals game mechanics and development insights from Muscat.
- Lovecraftian roguelike adventure inspired by Dome Keeper and Spelunky.
- Features procedurally generated caves, unique gameplay, and Cedar Jones' soundtrack.
Indie game developer and publisher Luke Muscat, the mind behind Fruit Ninja, released a new trailer for their game Feed The Deep, along with its official release date. The latest video, which you can watch here, features Muscat going over several aspects of the game as we get a better understanding of the mechanics behind it. We also learned the game will arrive on PC and Mac vis Steam on August 16, 2024. Enjoy the video as we'll see the game arrive in a few weeks.
Feed The Deep
When they built the floating cities, they had no idea an insidious threat lurked deep below… Feed the Deep is a compulsive Lovecraftian roguelike inspired by the likes of Dome Keeper and Spelunky. Dive into an ever-changing system of undersea caves. Collect resources that can be traded for upgrades and items. Explore ever deeper, managing dark spaces, limited oxygen, and hostile wildlife, and complete your mission to Feed the Deep.
- A Lovecraftian roguelike by the creator of Fruit Ninja and Jetpack Joyride.
- Procedurally generated caves make every expedition different.
- Explore at your own pace. Dive fast and aggressively, explore slowly, dropping markers along the way.
- Soundtrack by award-winning composer Cedar Jones (Jetpack Joyride and more).
- An atmospheric deep sea adventure with Lovecraftian vibes.
"Feed the Deep was built almost entirely by me, Luke Muscat. Back in the Old Times, I was the creator of Jetpack Joyride and Fruit Ninja. A couple of years ago, I decided I wanted to try the ultimate game dev challenge and make a game completely solo. Feed the Deep is inspired by Dome Keeper and Spelunky, mixed in with my own original ideas and twists. I've also been documenting the process on YouTube, so you can see the game go from hour one of development to where it is today!"