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Snapdragon Elite Gaming To Introduce New Game Super Resolution

Snapdragon Elite Gaming will be releasing their new Game Super Resolution system, with Call Of Duty: Warzone being the first game to use it.


Snapdragon Elite Gaming revealed a new system they will be launching soon as they are introducing Game Super Resolution. Also known as Snapdragon GSR, this will be a single pass spatial aware super-resolution technique, which has been developed by Qualcomm Snapdragon Studios, with the goal of providing optimal scaling quality at expert performance and power savings. The software will upscale 4K resolutions based on a 1080p source so that games utiliZing it will be able to achieve framerates at 60+ FPS instead of 30 FPS. This has been designed to operate as a single-pass algorithm, completely optimized for Snapdragon Adreno GPUs to provide additional benefits. Including lower memory usage, lower power, lower latency, and integration. We have more details about the system below as the first game to test it out will be Call Of Duty: Warzone.

Snapdragon Elite Gaming To Introduce New Game Super Resolution
Credit: Snapdragon Elite Gaming

"Snapdragon GSR single pass solution is the latest firsttomarket feature for mobile and XR gaming. It can be used to maximize gaming performance and battery life on devices with Snapdragon and is currently available for key partners. While compatible with most GPUs, it delivers the best performance on Snapdragon platforms. With Snapdragon GSR, 1080p games can become sharper 4K games. Games that were only 30 frames per second can be played at 60+ FPS, so graphics look even smoother. And since performance is correlated with power, you can get these features while extending battery life and gameplay time."

"Snapdragon GSR is a single pass spatial upscaling technique optimized for Snapdragon Adreno GPUs. It uses range-aware dynamic scaling with customizations for the Adreno GPU pipeline, delivering superior graphics quality and power savings. In general, Snapdragon GSR has 2x performance improvement compared to other mobile upscaling solutions. Snapdragon GSR uses as few registers, texture samples, and Arithmetic Logic Unit (ALU) instructions as possible on Adreno hardware."

"Other upscaling techniques use at least two passes over the input image, which increases bandwidth used by the upscaling process. Snapdragon GSR integrates upscaling and edge sharpening into one pass, reducing latency and memory bus usage, thus reducing power consumption and increasing speed. The software's single pass can be combined with other post-processing passes (like tone mapping) to further improve performance. Beyond using a single pass, Snapdragon GSR uses fewer ALU instructions and texture samples than its competitors, resulting in much better shader processor utilization which results in reduced frame times and less power consumption"

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Gavin SheehanAbout Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Hive, for random pictures and musings.
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