Posted in: Games, Team17, Video Games | Tagged: Team17, Worms Rumble
Team17 Reveals New Details About Worms Rumble
Team17 showed off the latest Worms game to come out of the franchise as Worms Rumble will bring about a new chapter in the game's history. The company will be going for a few firsts as this title will be the first game in the series to feature real-time combat and multi-platform cross-play. You will be able to fight up to 32 players who will be able to take part in matches in a range of arena maps. These include a multi-leveled shopping mall that comes with its own ballistic missile silo. You can check out the trailer below along with more info from the announcement today, as the game will be released sometime in 2020 for PC, PS4, and PS5. Also, you can sign up for a beta that will kick off on July 15th here.
Worms Rumble will be fully-supported by ongoing, content updates featuring new arenas and customisations. Players will be able to level up their Worm and progress through the ranks, earning new weapons skins and character customisations, accessories and emotes as they go. Today's announcement reveals some of the weapons making their way into Worms Rumble at launch later this year, including the Baseball Bat, Hand Cannon, Bazooka, Assault Rifle, and Shotgun.
"Yes we teased a new Worms game earlier in the year, and yes some in the community were speculating that we'd be taking the franchise into real-time action – and they were, of course, correct! Worms Rumble represents a significant rethink around the Worms experience, and not just because of the switch from turn-based gameplay. The up-to-32-player online cross-play between generations of PlayStation consoles and PC will unite the community and newcomers to the series in wonderfully Worm-tastic mayhem," said Lead Designer, Adam Findlay.
"Today we've thrown an exploding sheep into the room and announced the most significant shake-up for Worms in… possibly ever! Worms Rumble and its real-time gameplay and promise of regular content updates underlines how we're adapting an iconic franchise and keeping it fresh in its milestone 25th year and beyond," said Max Everingham, Head of Publishing for Team17.