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Armored Core VI: Fires Of Rubicon Releases CGI Story Trailer

Enjoy the latest trailer for Armored Core VI: Fires of Rubicon, as Bandai Namco give you the full CGI treatment this time around.


Bandai Namco dropped a brand new trailer this morning for Armored Core VI: Fires Of Rubicon, as we get the full CGI treatment to show off the game's storyline. The trailer gives you the lowdown of what life is like trying to turn a profit on Rubicon 3, as you and your handler Walter start taking on jobs and making a name for yourself. But too much notoriety earns you extra danger, as C4-621 will have to fight their way through tons of enemies just waiting to blast you out of the air. Enjoy the trailer below, as the game is still set to be released on August 25th, 2023.

Armored Core VI Confirmed To Be Released On August 25th
Credit: Bandai Namco

"A mysterious new substance called "Coral" was discovered on the remote planet, Rubicon 3. As an energy source, this substance was expected to dramatically advance humanity's technological and communications capabilities. Instead, it caused a catastrophe that engulfed the planet and the surrounding stars in flames and storms, forming a Burning Star System. Almost half a century later, Coral has resurfaced on Rubicon 3, a planet now contaminated and sealed off by the catastrophe. Extra-terrestrial corporations and resistance groups fight over control of the substance. The player infiltrates Rubicon as an independent mercenary and finds themselves in a struggle over the substance with the corporations and other factions."

"Armored Core VI: Fires Of Rubicon is full of mech action, including fast-paced battles, in-depth customization, and thrilling boss fights. Featuring highly mobile and highly customizable mechas, Armored Core VI: Fires Of Rubicon will put players in fast-paced battles, where they can make full use of offensive and defensive maneuvers on both land and in the air to overcome foes. To be the most successful and profitable mercenary on Rubicon 3, players must master rapidly changing combat distances, using the environment for protective cover, and omnidirectional battles to overcome challenging enemies and situations.


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Gavin SheehanAbout Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Hive, for random pictures and musings.
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