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BioWare is Preparing For Any Issues During Next Anthem Demo

In a recent blog post on their website, BioWare's Chad Robertson addressed the next Anthem demo and what they're doing to prepare for it. According to Robertson's post, those who were in the demo last week will see improvements compared to last time, but are also cautioning people may see new and recurring issues. Not exactly the words you want to hear a couple weeks away from launch as the game will be released on February 22nd. Below is a snippet of what he had to say about those issues and what the team intends to do, but it sounds like they'll be monitoring the demo heavily between February 1st-3rd. We'll keep an eye on it as we play the demo ourselves to see if there are any issues.

BioWare is Preparing For Any Issues During Next Anthem Demo
credit//BioWare

Our ongoing scale testing this week has gone well. We're confident we are ready for the load we will see. Like last weekend, we will be prepared with more server capacity than we anticipate will be needed. However, predicting player numbers – particularly for a new game like Anthem in its first open public weekend – is very difficult.  If more players decide to try the game than we anticipate, we also have systems in place to control entry rates of incoming players. This is to ensure players in the game are having uninterrupted fun and to give us time to increase capacity.  If you encounter this situation, we hope you'll be patient with us and try again later. We'll have messaging on our servers on our server status page.

I mentioned earlier in the week that we've also been preparing for many weeks for our full launch. That version of the game already has a long list of things that are already fixed that did not make our demo weekends. It includes:

  • Further performance Improvements
  • Additional stability fixes
  • Fixes to inscriptions showing up incorrectly
  • Fixes to inscriptions from other Javelins being chosen
  • Fixes to disappearing customization settings
  • Fixes to XP gain behavior
  • Audio improvements
  • Improvements to PC controls, including flight and aiming
  • A Social Hub: The Launch Bay
  • And a few thousand more (literally)…

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Gavin SheehanAbout Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.
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