Posted in: Activision, Call of Duty, eSports, Games, Video Games | Tagged: , , ,


Call Of Duty League Will Play The Rest Of The 2020 Season Online

Activision Blizzard revealed today that the remainder of the 2020 season for Call Of Duty League will be played online. The move shouldn't come as a shock to anyone as COVID-19 has continued to rise in North America, and the prospect of even holding anything in-person is pretty much a foregone conclusion until 2021 at the earliest. According to the news the company revealed today, the company will be including more technology improvements to the games and eventual tournament to spice things up and make it more interactive. You can read about those below as they transition to an online-only format for both the playoffs and Championship Weekend.

The Call Of Duty League has more plans for what the 2020 season will hold, courtesy of Activision Blizzard.
The Call Of Duty League has more plans for what the 2020 season will hold, courtesy of Activision Blizzard.

Smile, You're on Camera
The League is providing all competitors with a universal camera setup that will be active throughout all matches. The cameras will provide visibility for league officials to view and check each competitor's console, controller, and monitor as needed. Once a match reaches an official ready check status, players will need to be seated and on camera. The cameras will be in place prior to the start of the New York Subliners Home Series on July 10.

Veto Power
Currently, for each Call Of Duty League Home Series, teams are provided a list of three servers (from a pool of nine) to test and determine which servers they prefer to veto. During the Playoffs and Championship Weekend, we will increase the veto server options to five for each match. By adding more options, we have increased the probability of getting the best possible server for both teams. Additionally, with more servers in play for each match, there will also be more fallback options if there's an unexpected issue.

Calling in the Reinforcements
Lastly, we're going to bulk up our production, technical, and officiating staffing teams. We want to be ready to handle any and all issues that might crop up in an online competition environment.

More updates regarding the shift to online competition will be shared in the coming weeks. We appreciate the continued collaboration with our teams, players, and community members as we seek to deliver an amazing and safe postseason experience for all involved.


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Gavin SheehanAbout Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.
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