CD Projekt Red Admits To Not Liking Loot Boxes Themselves

If you're not a fan of loot boxes, don't sweat it, because there are people within the gaming industry who don't like them either. In an interview with PC Gamer, CD Projekt Red's CEO Adam Kiciński opened up about how he feels about loot boxes, saying that when you buy a game it should be the finished product and that the backlash people have been having toward them is good for business. Below is a snippet from the piece, which we highly recommend you go check out as it is an insightful look at the topic from a company that has no ambition to make them.

CD Projekt Red Admits To Not Liking Loot Boxes Themselves

"'Conversation' sounds way too nice to describe what was happening last year. I would rather call it community backlash," says Iwiński . "And this time around, it wasn't just the hardcore community, there were a lot of really pissed off gamers out there and they decided to speak up. Where we stand is quite simple and you could see it with all of our past releases—most recently The Witcher 3: Wild Hunt and GWENT. If you buy a full priced game, you should get a big, polished piece of content, which gives you many, many hours of fun gameplay."

About Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.

twitter   facebook square   instagram   envelope