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The Iron Oath Gets New Massive Early Access Update

Humble Games and developer Curious Panda Games have released a new massive update to The Iron Oath while in Early Access. The team has basically given the game an upgrade in terms of content, bug fixes, and all-around performance as you're getting several new additions. This includes a new class, a new event, several new encounters and quests, storyline changes, and the ability to flee, just to name a few. We have some of the more prominent additions below, but you can read the full patch notes here.

Humble Games Releases New Demo For The Iron Oath
Credit: Humble Games
  • Icebinder Class: The Icebinder can now be recruited! Specializing in crowd control, the Icebinder has a wide range of abilities that allow him to summon ice pillars, freeze enemies, and support his allies. Given his affinity for the cold, he has a higher chance of showing up at inns in the Northern Hold.
  • Scourge Crisis Event: We've added a new crisis event that occurs in the wake of the dragon's attack, introducing consequences and opportunities for the player.
  • New Quests and Overworld Encounters: In relation to the above event, we've added new quests and overworld encounters that can only occur during the Scourge.
  • Closing Void Breaches: Void Breaches are now physically present on the combat field, supplying enemy reinforcements until they are closed. In order to close a breach, players must move next to it and interact with it (by left clicking).
  • The Iron Oath Prologue Changes: With the aforementioned changes, the final fight of the 'Void Breach' quest has been altered. We've also made a few changes to the order of quests during the prologue to provide a better new player experience (with some more changes coming in the future).
  • Enchantments: You can now obtain magical scrolls to enchant your gear with various stats and effects. There are currently 80 enchantments in total, divided across five rarities. The scrolls are consumed on use and the effects are permanently applied to gear, unless overwritten by another enchant. For now, they are mainly obtained by defeating bosses. In the 'Tales by the Fire' update later this year, there will be more varied ways to acquire them.
  • Fleeing: If you find yourself in a dire situation, you can now flee from combat (so long as the mission or event allows). If you flee from combat within a dungeon, the dungeon will be aborted and you'll return to the overworld.

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Gavin SheehanAbout Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.
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