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Timberborn Adds Several Innovations With Seventh Update

Do you want to see beavers traveling around on ziplines? You can with the latest update to Timberborn, available right now



Article Summary

  • Timberborn's Update 7 introduces Ziplines for Folktails and Tubeways for Iron Teeth, boosting beaver transit.
  • 3D terrain and tunnels now allow vertical farming, caves, and multi-layered builds for creative city design.
  • All 13 in-game maps have been reworked to support ziplines, tubeways, and advanced terrain features.
  • Modding is easier, with game rebalancing and quality-of-life improvements including adaptive power shafts.

Indie game developer and publisher Mechanistry have launched a new major update for Timberborn, giving players new modes of transportation. The update is called "Ziplines & Tubeways," and as you can tell by the name, you get creative modes of transit for the beavers and everything that they do, helping make your hub more productive. We have the finer details and a trailer here for you to check out before you go update the game.

Timberborn Adds Several Innovations With Seventh Update
Credit: Mechanistry

Timberborn – Update 7: Ziplines & Tubeways

The nature-loving Folktails receive speedy Ziplines while the industrious Iron Teeth implement cutting-edge Tubeway tech. Each faction's transit networks operate very differently. Hooked onto beams and pylons, ziplines take beavers skyward, allowing them to travel over buildings and natural obstacles. Criss-crossing through busy settlements, pipe-like Tubeways allow beavers to travel faster, even vertically or through polluted Badwater.  Complimenting the previous update's 3D water physics, Timberborn now adds 3D terrain! Place terrain blocks on top of buildings to cultivate crops and forests on rooftops, and create tunnels and caves for subterranean settlements and roads. Update 7 expands Timberborn's vertical, multi-layered builds and brings them to new heights of creativity and intricacy.

  • Ziplines: Extra-fast travel above terrain and buildings. Connect Stations, Pylons, and Beams to create a zipline network high above your settlement and map topography. Exclusive to the Folktails faction.
  • Tubeways: Much faster travel thanks to modular, pipe-like segments. Tubeways can extend skyward, create junctions, and even work under water and badwater. Exclusive to the Iron Teeth faction.
  • 3D Terrain and Tunnels: Beavers learned how to dig tunnels, and the terrain blocks now go on all solid surfaces! Roofs, platforms, and overhangs allow the cultivation of crops and forestry on them, enabling the creation of caves and hanging gardens, all viewable with the improved layer tool.
  • Map reworks, Modding Improvements, and More: Mechanistry revised all 13 in-game maps to work better with the new features, and made modding Timberborn easier for community members. Update 7 rebalances the game and adds several Quality-of-Life features, such as adaptive power shafts.

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Gavin SheehanAbout Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. Follow @TheGavinSheehan on Facebook, Twitter/X, Instagram, Bluesky, Threads, and Hive, for random pictures and musings.
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