Well, it finally happened. Rick and Morty are in Hell, and we don't mean the DMV. It's fire, brimstone, and torture for all eternity. Typical Rick, he sees a way out of this mess and drags Morty with him on a horrific adventure to speak to…the manager.
A long time ago or, you know, whenever, just not right now…. Hired by the PRIME RICKMINISTER himself, RICK PRIME is on the hunt for who's been making COUNTERFEIT RICKS and selling to planets of rich idiots who could use a genius. But when he discovers that FIVE COUNTERFEIT RICKS have escaped into THE CITADEL, he'll have to assemble a team (a COUNCIL, if you will) to help him find the FAKE RICKS and get rid of them, preferably as violently as possible. But who is really behind these COUNTERFEIT RICKS and why?! And what does this have to do with the GAGGLE OF JERRYS that hides in the subsections of the CITADEL?!
See what else Oni Press are planning for April and beyond.
Salvage vessel Cortes tracks the Lonely Orphan, a planet with no star system to call its own. Somewhere on this hostile rock is a payload fit for a king. To attain it, though, the crew of the Cortes must brave razor rock, poisonous vapors, treacherous footing, and… the most mind-numbing horrors imaginable. Something nightmarish is at work on Lonely Orphan. Something cruel. Something hungry.
SPACE BATTLE LUNCHTIME CARD GAME
Collect and combine flavor cards to create the perfect prize-winning dish!
Impress the judges with your creativity!
Based on the delightful Oni Press Graphic novel by Natalie Riess!
Compete for glory with 2-5 space chefs ages 10+in 30 min or less!
40 Dish Cards
60 Flavor Cards
6 Judge Cards
5 Chef Cards
5 Spatula Tokens
1 First Player Token
5 Player Aid Cards
1 Rules Sheet
At a Glance
Number of Players: 2-5
For Ages: 10+
Playing Time: 30 min
A group of raccoons gnaw on God's severed head; a man brags to his friend about driving a Transformer out of its own funeral; a toaster revolts against its master. These are just some of the scenes in the pitch-black world of Hell Was Full, the popular webcomic that blends the bleak and the absurd into a delicious dadaist cocktail. Mainline pure Hell Was Full in this eye-scratchingly hilarious collection, complete with the infamous alt text and an illogical amount of brand new material.
Rolled and Told Vol. 2 provides hours of pick-up-and-play campaigns designed both for players new to tabletop role playing and for those who have played for years. Every page is filled with beautiful illustrations, comics coinciding with adventures, and splash art from your favorite comic artists to inspire your players! Stop dueling gnomes in of "A Tale of Two Gnomes," go on a solo adventure with Vesska in "Forest of Delusion," and play the adventures "Ship of The Dead," "Reginald's Closet," and many more!
WORLD DOMINATION. That's the goal for ZIM, the Irken invader stationed on Earth. But even an Irken as talented, beloved, and humble as ZIM occasionally has trouble getting his plans off the ground. It's those stupid humans. And especially the stupidest human of all, Dib.
Explore four hysterical stories of ZIM's greatest plots to take over the world. Whether he's disguising himself as a hot new artiste, making double-crossing deals with pants aliens, or getting too distracted by TV to unleash his greatest and most terrifying creation, ZIM always has a plan. And it's definitely not his fault if it goes wrong.
Keelee is a brave, young girl who discovers a purple, fuzzy, funny beast! Together, the two must make their way across this fantastic land to return Beast to his home. This is a touching tale of friendship and fun that children will want to revisit again and again.
The children's book is the debut of painter Nick Kennedy and comics writer Josh Trujillo (Dodge City). Lost Beast, Found Friend transports readers to a lush, tropical world, and Kennedy's unique style gives Keelee and her new friend a vivid fantasy world to play in. This book will stick with readers of all ages long after story-time is over.
Lost Beast, Found Friend is a charming and vibrant adventure story for the explorer in all of us!
The office is turned upside down when a loud, abrasive Canadian goose named Karen from the International Division spends a week in Japan. Retsuko is purely curious about her until boss Ton decides to put her in charge of dealing with the difficult visitor!
Rana and Griffon dread that they've released an ancient evil from the temple, but Morgan and Yale battle fear with logic and reason. Amid all the chaos, one thing is clear. The town of Frostbrook has been set ablaze with demons roaming the streets in search of one target — Yale Glass.
Alyson and company turn up high and dry in an uncharted forest in China. But this leg of the competition comes with an unwelcome twist, and our drivers find themselves in a literal race against time when a mysterious clock begins ticking down. The question is, what happens when it hits zero?
Collecting the complete seasons 3 and 4 in oversized full-color glory, this is the second mighty tome of the most epic, pitch-black, candy-colored-and critically acclaimed-kaiju prison comic in the galaxy. See why Doomrocket named Kaijumax one of the Best Comics Of The Decade!
DAY SEVEN: The final day is here and it all comes to a head in New Orleans. The remaining heroes: Kino, Summit, Accell, and Moonrise make their final stand against the Obsidian Titan with help from villains and allies alike. While the teen heroes: Cosmosis, Amina, Quincredible, and a new heroine go after the source: Khrelan himself. With the clock ticking, it's a rush to save humanity, but even if the alien threat is defeated, what, exactly, will be left of humanity?