Posted in: Bethesda Softworks, DOOM, DOOM Eternal, Games, Video Games | Tagged: Bethesda Softworks, doom, doom eternal, DOOM Eternal: The Ancient Gods – Part Two, microsoft
DOOM Eternal: The Ancient Gods – Part Two Gets A New Trailer
After teasing it for a few weeks, Bethesda Softworks has finally released a proper trailer for DOOM Eternal: The Ancient Gods – Part Two. If you're not already familiar with it, this serves as the conclusion to the DOOM Slayer's Saga and the second campaign expansion for the game. There's a bunch of new content this time around, including several variants of enemies you've fought before that are way harder than you previously experienced (which in DOOM is saying something). Not to mention the new weapon in the form of the Sentinel Hammer, which we're sure you'll have a lot of fun bashing everything in sight with. You can read more from the team below along with screenshots and the trailer at the bottom, and enjoy Part Two of the content, which will officially launch tomorrow, March 18th.
You denied the gods and awoke an ancient evil. Now rally the scattered Sentinel armies, lay siege to the last bastion of Hell, break through the fortress walls, and face the Dark Lord himself. The soul of the universe hangs in the balance. Your war against Hell ends here.
Experience the epic conclusion to the DOOM Slayer's saga. From the moment you were activated by Samuel Hayden at the UAC facility on Mars to the destruction of the Icon of Sin, all your battles have led to this. Prepare to siege Immora, the last bastion of the dark realm, challenge the Dark Lord in combat, and seal the demons within Hell for good. From the ruins of ancient Sentinel settlements and the cosmic wonders of the World Spear, to a devastated and overgrown city on Earth hiding a mysterious gateway, face Hell's armies in never-before-seen locations as you fight your way to Immora, the last bastion of the Dark Lord protected by towering walls and powered by advanced technology.
Face new, deadly variants of demons. The Armored Baron wears special armor and uses a charged fist attack. The Stone Imp possesses a nearly impenetrable hide and prefers close combat. The Screecher is a zombie that empowers nearby demons when killed. The Cursed Prowler is a mutation with venomous, cursed claws. Exploit their weaknesses to destroy them. Deliver more destruction with the Sentinel Hammer, an ancient weapon capable of stopping any demons caught within its shockwave. Use it to stun demons or combine it with the Ice Bomb or Flame Belch to extract much-needed health or armor.