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You May Be Getting A New NBA Jam Game From Microsoft

For a specific generation of gamers, there is only ONE basketball game that means anything, and that's NBA Jam made by Midway. An arcade classic back when the company was firing on all cylinders, the classic 2-on-2 game featured the two franchise players of every team


For a specific generation of gamers, there is only ONE basketball game that means anything, and that's NBA Jam made by Midway. An arcade classic back when the company was firing on all cylinders, the classic 2-on-2 game featured the two main franchise players of every team at the time in the early '90s when basketball was exploding and Michael Jordan was basically an ambassador to the sport. The game threw out catchphrases for a lifetime like "Boomshakala" and "Put Up A Brick" that to this day I still hear players diss each other with on shots both in new NBA games and on the real court.

Bordeaux , France - 03 28 2024 : NBA store logo brand, photo by sylv1rob1 / Shutterstock.com.
Bordeaux , France – 03 28 2024 : NBA store logo brand, photo by sylv1rob1 / Shutterstock.com.

 

Now according to ESPN, it appears as if Microsoft will be resurrecting the franchise for the 25th anniversary, with the game's original announcer Tim Kitzrow teasing that he's working with the company on a new project. While titles like NBA 2K18 are the current gold standard of basketball games on modern consoles, seeing NBA Jam come back would be a major event that a lot of fans and gamers could probably get behind. Especially if they do legendary teams and current rosters going head-to-head as you and your pals can do local co-op or online play. But we'll have to wait and see if anything gets announced, which would probably be at E3 or during the NBA finals if they do.

The original NBA Jam was launched by Midway in 1993 as a follow-up to their 1989 basketball classic Arch Rivals.  The company had first entered the basketball video game space with 1974's TV BasketballTV Basketball had been developed at Taito by foundational video game developer  Tomohiro Nishikado, and was the first game to use character sprites to portray more visually complex characters rather than simple rectangles.  This lead Nishikado down the path towards the classic Gun Fight, and ultimately to 1977's Space Invaders.


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Gavin SheehanAbout Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter/X, Instagram, Bluesky, Threads, and Hive, for random pictures and musings.
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