Posted in: Games, Nintendo, Video Games | Tagged: nes classic edition, nintendo, nintendo switch, Reggie Fils-Aime
Nintendo's Brief Explanation About The NES Classic Edition Is Reasonable, But Still Sucks
In an interview with IGN yesterday, Nintendo of America's President, Reggie Fils-Aime, said the company shipped 2.3 million units of the NES Classic Edition, and that the product was only intended to be a one-time thing for this past holiday season. Aime went on to explain why the company canceled it in the first place, and while the answer may sound reasonable, it's not going to make you happy. Here's a quick quote from the IGN article:
"We understand that some people were frustrated about not being able to find the system, but for us, we need to make sure we manage all of our resources in an effective way," he said. Fils-Aime went on to note that "At the same time we were facing this surging demand for NES Classic, we were preparing to launch Nintendo Switch," and so as Nintendo "saw the demand, as we saw the excitement [for the Switch], in fact we were able to increase our production and sold in, and largely sold through 2.7 million [Switch] units."
So essentially, the NES Classic Edition was eventually shelved because it was an unexpected success at a point where the company's resources were being put into the Nintendo Switch. And rather than divert resources from what's become their biggest selling system to date (Switch), the company chose to end the Classic line with one last push beyond the holiday season. Kinda sucks, but, kinda expected. But it does make you wonder how many resources Nintendo actually has these days if they're unable to produce the Switch, 2DS, 3DS and a Classic edition all at once…