There've been a lot of video game special editions that come with various paraphernalia. They span all manner of adjectives like, weird, strange,
Games Archives
Need for Speed took the year off last Christmas, which was probably good for the series. It didn't need a new iteration every 12 months and giving Ghost
Activsion have really come out swinging of late to try and dispel the notion that their game won't have hard rock and metal in it. Before last week,
By Jared Cornelius Welcome back to Sweet Release! Bleeding Cool's weekly look at the new video games hitting store shelves and digital platforms. With
From my perspective, God of War 3 Remastered seems like a very strange up-rez for Sony to back. They game isn't that old, and what with God of War and
Yesterday I talked about how Grand Theft Auto V has sold 5 million physical copies in the UK alone. For anyone who dones't know about game sale averages,
Rockstar usually taken a while to add to their games with DLC, but when they do, it usually adds a lot of worthwhile content. From the Ballad of Gay Tony
The Witcher 3 has had a truck load of pre-release marketing material. If I went through all of the trailers and gameplay demos, I'm sure we'd have hours
Porn has a strange history of being on the cutting edge of technology. If I remember correctly, X-rated content was some of the first available 3D for the
Life is Strange Episode 3 launches today, furthering the relationship of Max and Chloe. The two seem to be digging deeper into goings on of the last few
The Elder Scrolls Online may not have been the success that Bethesda wanted it to be, but I still believe there is a fair bit of value in the game.
As such a huge fan of Civilzation IV and V, Beyond Earth just never quite caught my fancy in the same way. The idea of taking Civilization to space should
The reveal of Bethesda's Doom reboot was always a very safe bet for the publisher's E3 press conference on June 14th.The game was shown at QuakeCon a
I still haven't quite figured out how Project Morpheus is going to slide into the market yet. Having said that, I haven't quite figured out how the Vive
If any game sells 5 million copies over its life time, in most cases you can call that a win. A lot of games sell a lot less than that even and still call