Posted in: Games, Video Games | Tagged: Ana, blizzard, mercy, overwatch
Did Somebody Call A Doctor? Overwatch's Mercy Nerfed Yet Again
Its almost become a meme unto itself in the Overwatch forums and Reddit, but yet again, Blizzard has decided to nerf Mercy and limit what she's able to do with her Resurrect ability. The latest patch notes show that Mercy and Ana have been tweaked in the PTR servers, which we've given a full listing of below. But the short version is that they've added more time to certain aspects of Resurrect. On the bright side, it no longer has a cast time when Valkyrie has been activated, which should give you some reprieve on your ultimate ability.
HERO UPDATES
Ana
- Biotic Rifle
- Damage increased from 60 to 70
Developer Comment: Ana has been outshined by other support heroes lately. Boosting her damage will help her defend herself and make her more threatening to the enemy team.
Mercy
- Resurrect
- Cast time increased from 0 seconds to 1.75 seconds
- Mercy's movement speed is now reduced by 75% while casting
- Can now be interrupted when Mercy is knocked back, stunned, or hacked
- Valkyrie
- When activated, Resurrection no longer has a cast time
Developer Comment: We feel that Mercy's recent rework has been successful, but her Resurrect ability still feels too strong and frustrating to play against. Now that it has a cast time, there is more room for enemies to counter the ability. However, casting Resurrect happens instantly when Valkyrie is active. This should make her feel powerful when she transforms on the battlefield.