Posted in: Games, SEGA, Total War, Total War: Pharaoh, Video Games | Tagged: Creative Assembly
Total War: Pharaoh – High Tide Announced For Late January
SEGA and Creative Assembly have announced Total War: Pharaoh - High Tide will be coming out in about a week with new factions and content.
Article Summary
- SEGA announces Total War: Pharaoh - High Tide expansion launching January 25.
- New Sea Peoples culture with two factions: Sherden and Peleset hordes.
- Experience fresh gameplay mechanics, like Spoils of War and Eminence.
- Command new units: Nuraghe Warriors, Peleset Raiders, and more.
SEGA and Creative Assembly revealed the latest expansion for Total War: Pharaoh will be coming out soon, as High Tide will launch on January 25. This new update will add the Sea Peoples culture, with two new factions to play as, along with their mysterious but driven leaders who will take the fight to anyone in their way. You'll also get a new campaign and mechanics to use, new units to command, and a couple of new gods to worship. We have more info about it below and a trailer for you to enjoy.
Total War: Pharaoh – High Tide
Play As The Harbingers Of The Bronze Age Collapse
The Sea Peoples are warring hordes of nomads who sail the Mediterranean to exploit the chaos of the Bronze Age Collapse. With the ancient empires of Egypt, Canaan, and the Hittites descending into total war, they arrive on their troubled shores to fight, raze, and conquer everything in sight. As a horde faction, The Sea Peoples must stay on the warpath to survive, and only through constant conquest can you sustain the Sherden and Peleset hordes and emerge victorious.
Faction Focus: The Sherden
Lead the Sherden horde as Iolaos, a young and determined explorer who has but one aim: to lead his Warband to where the sun rises, razing and sacrificing everything in their path as a tribute to the gods.
- Gameplay Mechanics: The Sherden are a nomadic, snowballing horde that relies on constant conquest to survive. Use the new Spoils of War mechanic to raze cities for extra resources, construct Nuraghe Camps to strengthen your armies on the campaign trail, and use the new resource Eminence to establish your dominance over your fellow Sea Peoples tribes and absorb them into your horde.
- New Units: Command a host of new units, including Nuraghe Warriors capable of forming an armored turtle-like Kelone formation to protect themselves as they advance, Harpooneers who hurl deadly barbed javelins at your enemies, and Sherden Archers who fire sulfur-tipped arrows that set the ground on fire beneath your enemies' feet.
Faction Focus: The Peleset
Sew the Bronze Age Collapse as Walwetes, the hulking patriarch leading our second faction, The Peleset. Taking to the sea after their empire was destroyed, The Peleset are in search of a new home and will build it atop the ruins of the ancient world if they must.
- Gameplay Mechanics: The Peleset are a hybrid Nomadic/Settled horde that can both pitch camp and occupy cities on the campaign map. Spoils of War and Eminence are your friends as you embrace the unique challenge of balancing the need to stay on the warpath to survive with the need to settle, creating the foundations for a new Peleset empire to be forged in the furnace of the Bronze Age Collapse.
- New Units: Command all new units, including Oxen Carts, a dismountable chariot capable of flanking the enemy, delivering Peleset shock troops into the heat of battle. Peleset Marines; heroic warriors that can unleash volleys of javelins before getting into close combat, and Peleset Raiders; elite and aggressive infantry who move fast and hit hard.