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Oculus Rift Creator Says Headset Could Come To Mac If Apple 'Ever Release A Good Computer'

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Apple's Macs aren't really known for their gaming prowess. Of course, you can run the likes of Civ 5 on a Macbook pretty well, but there are few who are going to be trying to get Rise of the Tomb Raider running at 4k 60fps.

Oculus founder Palmer Luckey rather brashly pointed that out in a recent interview with Shacknews too. If asked if the Rift would ever come to Apple computers, Palmer said quite frankly:

That is up to Apple. If they ever release a good computer, we will do it.

It just boils down to the fact that Apple doesn't prioritize high-end GPUs. You can buy a $6,000 Mac Pro with the top of the line AMD FirePro D700, and it still doesn't match our recommended specs. So if they prioritize higher-end GPUs like they used to for a while back in the day, we'd love to support Mac. But right now, there's just not a single machine out there that supports it.

It's not hard to see what Luckey is getting at here, as indeed Mac machines priorities utility over shear power. Still, when read, alone, out of context, it's pretty brutal.


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Patrick DaneAbout Patrick Dane

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