I have been hit by motion sickness with VR before though, while playing EVE Valkyrie, and I hear horror stories about people using VR from time to time. Speaking to GamesIndustry.biz at EGX, Valve's Chet Faliszek didn't mince his words about how confident he is about the Vive avoiding the problem though. In fact, he claim's the developer's fault if you do experience it. In the interview he said:
The idea that VR must get you sick is [bullshit]. We have people come in who don't want to do demos. In a party of ten people there will be someone who says, 'I'm gonna be sick, I'm gonna be sick, I can't do this.'
That expectation is based on either what they've seen before or what they've heard.
As consumers and people in the community, hold developers to it," he said to the audience. "They shouldn't be making you sick. It's no longer the hardware's fault any more. It's the developers making choices that are making you sick. Tell them that you don't want that
I have to say, my experience with the Vive did seem very smooth . It really will be interesting to see how the VR community culls these problematic games. Some self policing might well be in order.