In Halo: Collateral Damage, based on the massively popular video game, the Master Chief and Blue Team are deployed by the UNSC to Alpha Corvi II, a precarious human colony world, seeking to halt the Covenant's efforts to uncover something hidden below the planet's surface The Spartan strike team quickly finds out that they will[...]
halo: collateral damage Archives
The narrative is unfocused, the characters uninteresting, and the art underwhelming. Xerxes is not the dive into the 300 villain I had hoped for.
Halo: Collateral Damage #1 cover by Zak Hartong
4 Halo: Collateral Damage #1
Halo: Collateral Damage was just boring It's exactly what I expected it to be, and that was sort of a disappointment unto itself[...]
Blue Team is intended to engage the enemy from outside the city while avoiding contact with the marines inside the city.
Halo: Collateral Damage #1 cover by Zak Hartong
Halo was one of those game franchises that I played and enjoyed but never got heavily invested in like other players There's my brief personal history with Halo.
Halo:[...]
The comic is called Halo: Collateral Damage, and taking a cue from Star Wars, it's subtitled: A Master Chief Story Alex Irvine writes the series, with Dave Crosland on art, Leonard O'Grady on colors, and Simon Bowland editing Zak Hartong is the cover artist The story is set after the events of the Halo: Fall[...]