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REVIEW: Wonder Twins #10 — "For The First Time The Execution Is Just 'Okay.'"
DC Comics, creative team: Mark Russell, Stephen Byrne, Dave Sharpe
Hm. For the past nine issues, Wonder Twins has ranged from "very good" to "some of the best comics of this century." This range hasn't varied much thanks to a rock steady creative team that's sticking together like a synchronized roller derby team. This issue is strange because it has three really interesting things happening — corporate dramas at Lex Luthor's company (before "Apex Lex," apparently), a plan to break out of a very secure prison and a kind of War Gamesf wacky cyberthriller. Each one of these ideas could have spun out into a book themselves, plotted and developed into their very interesting cores and what not. For some reason, all three are jammed into one single comic book, like shoving a 255 pound lady into a tight white leather dress (apologies to Skee-Lo). It's frustrating because you start to get into one and get whisked away to the next plot point like it's some madcap vacation itinerary. The book looks great, and again it clearly has great ideas, but for the first time the execution is just "okay." That's unexpected. RATING: HONORABLE MENTION.
WONDER TWINS #10 (OF 12)
(W) Mark Russell (A/CA) Stephen Byrne
Zan and Jayna and their friend Polly Math plan the heist of a lifetime-from going undercover to stealing Lex Luthor's personal rocket, all in the name of saving Polly's father, Filo Math, from eternal imprisonment in the Phantom Zone. But even if they manage to pull it off, are the Wonder Twins prepared to face the terrors of deep space? Meanwhile, Filo's old sentient computer program reawakens and connects to the internet for the first time…what havoc will it wreak when it's unleashed on the modern world?
In Shops: Dec 11, 2019
SRP: $3.99