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Rod Humble to Lead New Paradox Interactive Studio

Rod Humble to Lead New Paradox Interactive Studio

Paradox Interactive is opening a new internal development studio, Paradox Tectonic, which will be helmed by Rod Humble and operate out of Berkeley, CA.

Humble is the former Executive Vice President at Electronic Arts and former CEO of Linden Lab, who created Second Life.

Paradox Tectonic will lead development on a brand-new game and IP to be published by Paradox Interactive, though the details of that will be announced at a later date. Tectonic joins Paradox's growing list of internal studios, which includes Paradox Development Studio in Stockholm, Paradox Arctic in Umeå, Sweden, the Paradox mobile development team in Malmö, Sweden, Triumph Studios in Delft, The Netherlands, and Harebrained Schemes in Seattle.

"Opening a studio in the California Bay Area puts us in the heart of one of the largest gaming and tech communities in the world," said Ebba Ljungerud, CEO of Paradox Interactive. "Rod Humble and his team bring a wealth of experience and a studio leader who has led work on games that have shaped the industry several times over. We hope to have some earth-shaking news to share from the Tectonic team soon."

"Our aim with Paradox Tectonic is to create open, fun, beautiful games which respect the players' intelligence and enables their creativity, freedom, emotion, and sharing," said Humble, Studio Head at Paradox Tectonic. "Our studio structure is using best practices for modern development: a flat organization in a low-friction environment with a team of highly experienced domain experts. It's a privilege to be reunited with so many world-class colleagues from so many triple-A projects, and the team and I are delighted to join Paradox and be part of driving the company's next cycle of growth. Our shared values of quality and putting the customer first made Paradox the perfect fit for us."


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Madeline RicchiutoAbout Madeline Ricchiuto

Madeline Ricchiuto is a gamer, comics enthusiast, bad horror movie connoisseur, writer and generally sarcastic human. She also really likes cats and is now Head Games Writer at Bleeding Cool.
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