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Doom Dev Says That They Want To Be The Best Looking Game 'At 60 FPS And 1080p'

doom_quakecon_6-1152x648When I first saw the Doom footage at E3, I was really impressed. The graphical fidelity of the game was seriously staggering, and the work Id software had done to bring the iconic Doom gameplay to the new generation of consoles…I have to say, It exceeded my expetaction.

When talking to GameSpot at QuakeCon, the game's executive producer, Marty Stratto said that this was a mission statement of the team. 1080P and 60 fps was the bar they reach for, and then, they reached a little further.

When you're developing, you make thousands of decisions that have an impact on performance or visual fidelity. We've always been at the forefront of saying we want our games to run as fast as possible at the highest resolution possible. So for us, that goal is 1080p and 60 FPS. Along with that goal, the mantra of our technology team is that we want to be the best-looking game out there at 60 FPS and 1080p. So you draw that line in the sand.

I can believe it too. Id Software are an iconic developer and this will be their first serious showing since the disappointing Rage. They need to come out of the gate's swinging, and from what I've seen so far, I believe they will
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Patrick DaneAbout Patrick Dane

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