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Zelda Producer Explains Why Breath Of The Wild Will Feature Voice Acting
Zelda is a series that has nearly become defined by not having voice acting. Reading scrolling text was just a part of the package. That is changing in Breath of the Wild.
Speaking to Polygon, producer Eiji Aonuma explained the decision to use real voices in the game. He said:
It's really difficult to leave an impression on players with just text. It's not that I made everything voiced. But I have these moments where I want to leave impressions on users. I add voice there.
However, don't expect Link to break his silence after all this time. Aonuma went on to say:
If Link said something the user doesn't agree with, that relationship between the user and Link would be lost. That's why I chose not to go with that.
From what I played, the voice acting was slight and it was a lot of scrolling still, so purest don't worry too much. It will be interesting to see what moments the devs chose to punch though.
