David Cross Wrote A Ton Of Jokes For Destiny… And None Of Them Were Used


Destiny can be very poe-faced at times. Now, there is the odd line in there giving the tone a little levity and there is a whole button dedicated to dancing so it isn't all the end of the world. Besides that though, it's all a pretty serious affair.

That wasn't always the plan though. In fact, the developer brought Arrested Development's David Cross and comedian Brian Posehn on board for a while to write jokes for Peter Dinklage's Ghost character. It turns out none of this was used in the final game though. Speaking to IGN, Cross revealed:

Brian Posehn and I got asked and jumped at the chance. We were flown up to Bellevue, Washington to do a punch-up on the Ghost character in Destiny about a year ago. We were both very excited about it. They did not use a single, solitary thing that we wrote, which is a shame because we wrote some stuff that – you know, we're gamers, and they… – I would imagine somebody somewhere said, 'We can't inject this levity or humour into it.'

But it's a shame because I've played Destiny quite a bit. I haven't played since I've been over here and working on Bob and David, but you know when it came out I was way into it and way excited about it, and when you're at an hour 20 of that thing, it's like the Ghost is kind of monotone saying this thing, 'We must get over the ridge. That's the cabal – we've got to defeat him.' Whatever, it's boring as sh*t, and I speak for myself and Brian, and I know thousands if not millions of other gamers would be like 'It would be nice to have a joke or something in there.' You think we're going to f*ck with the tone? But it was very exciting to go up there and get paid to play a video game a year before it came out.

When asked about the specific humour, Cross couldn't necessarily remember anything specific but explained:

Some of it was self-reverential. And it was just stuff that was making us laugh. We were in a room, we'd play a lot, and some of it was winking to gamers. I truly don't remember any of it. They were just sort of riffy one-liners that Brian and I were coming up with… And a lot of them – we were there for a couple of days so we offered a bunch of stuff up.

Honestly, a little levity could have been great for the character. At the same time, without seeing the actual jokes, it is hard to make a judgement call.  Honestly self-reverential gamer humour could have been awful. could have been good too! We will never know.

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