We're still chugging along through the month of January, recovering from the holidays and the snow, waiting for video game releases to get back to normal.
Pillars of Eternity II Deadfire Archives
With 2018 officially over, we've finally crowned our Best RPG of the year. Nominees included Assassin's Creed Odyssey, Vampyr, Pokemon Let's Go, and more!
Fallout writer Chris Avellone left Obsidian Entertainment under inauspicious circumstances and has held a grudge against the company since.
While Pillars of Eternity II: Deadfire is no slouch on the difficulty scale, there are always players who want punishing levels of difficulty from their RPGS. And thanks to a new player mod from maxolina, you can now ramp up the difficulty scaling for enemy NPCs by nine levels.
As we start to make our way out of the spring and into the summer, we're going to see a lot more video game releases from major companies hit console and PC. Like this week, for example, where the next four days are just loaded with awesome titles.
Critical Role's Matt Mercer has done a few voices for the cast of Obsidian's Pillars of Eternity, and he will be returning for sequel Pillars of Eternity II: Deadfire. This time, however, he's bringing the rest of Critical Role with him.
Obsidian Entertainment have apparently pushed the release of Pillars of Eternity II: Deadfire back from April 3rd to May 8th, according to EuroGamer. The reasoning for the push has been linked to the developers wanting to take a little extra time to polish the game up and put some final touches on it
One of the major elements of Pillars of Eternity II: Deadfire is exploration, and because you'll be exploring the Deadfire Archipelago this time around, you need a ship. The latest backer update for the game shows us exactly how ships will work.
Pillars of Eternity 2 will be coming to PS4, Xbox One, and Switch later this year, according to Game Informer. Pillars of Eternity II: Deadfire has been in development since 2016, and after a successful crowdfunding campaign with fig.co, we finally have a release window.
Obsidian Entertainment and Versus Evil have announced a release date for Pillars of Eternity II: Deadfire and it'll be here soon. The game will launch in April and pre-orders are now live on Obsidian.net, Steam, and GOG, and THQ Nordic will be handling the global distribution of the game's physical edition.
2018 will be bringing a ton of new games for us to look out for, including a ton of big budget projects we've been waiting some years for (I'm looking at you Kingdom Hearts 3), but it will also be bringing us some sweet, sweet indie projects.
Backer update 38 for Pillars of Eternity II: Deadfire includes a guided tour of the Deadfire's largest city, Neketaka, led by lead designer Bobby Null.
Obsidian Entertainment is showing off following pre-alpha footage of Pillars of Eternity II: Deadfire at E3. For those of you who missed it, or are
I was able to sit down with a few members of the Pillars of Eternity II: Deadfire team at E3 this year, to check in with how the game is doing now that
In the final days of their crowdfunding campaign, Obsidian's Pillars of Eternity II: Deadfire has hit the goal for the floating replacement for the
Today the campaign for Pillars of Eternity II: Deadfire has reached 279% of their original crowdfunding goal by hitting $3M. Along with this stretch,
After the closing of Steam Greenlight and announcement of its replacement, Steam Direct, Fig the gaming crowdfunding site has announced their Fig
I got a chance to talk with Josh Sawyer, Game Director and Narrative Lead for Pillars of Eternity II: Deadfire, about some of the changes we can expect to
Josh Sawyer, Game Director and Narrative Lead for Pillars of Eternity II: Deadfire, teased a future stretch goal for the project's Fig campaign you may
It took exactly 22 hours and 57 minutes to fully fund the project after the launch with 9,741 fans backing the game and 28 days remaining...
Deadfire will serve as the sequel to Pillars of Eternity building on the original while adding new features including an open world map ...