Posted in: Comics | Tagged: 2.99, Captain Victory and the Galactic Rangers, Comics, dynamite, entertainment, Terminal Hero, zenescope
The Perils Of Keeping A Comic Priced At $2.99
My background in the comic industry, before coming to work for Bleeding Cool, is a little different than some of the other contributors here. I found myself trying to be a publisher in the late 90s… which was a horrible time to try that. I have written, colored, inked, lettered, done layouts as well as dealing with printers, distributors and conventions. About the only thing I haven't done in this industry is pencils… and none of us want that to happen, trust me. Needless to say I have a better than average knowledge of how this industry works from all sides. And when I have a chance to talk about the industry of comics, I jump at it.

The truth is that retailers order more copies of a book when there are multiple covers and those additional sales can make or break a series for a publisher.
This leads me to a discussion I had this week with Nick Barrucci from Dynamite. Nick is actively going after the Image Comics fans with his Creators Unleashed line. What he's trying to do with the line is a few different things. First he's trying to bring in some big named writers with indie/Image cred like Joshua Hale Fialkov, Peter Milligan, Duane Swierczynski and Rick Remember. He's setting the price point at $2.99, he's making the books fully returnable and he's only doing the one cover. He made the book cheaper and returnable in an effort to get retailers to order as many as possible to get them out to as many readers as possible. In doing so there isn't much of a margin for error, so they can't overprint the book like the normally would.

An example of that is another Creators Unleashed title The Devilers #1. The initial orders came in at 10,000 and after a PR push, final order cutoff (FOC) numbers came in 14,000. So how does that translate into sale for the second issue? The numbers on that right now are at 7,400… that's a 48% drop and well below the range they want it to be in for a $2.99 book.

That led to my second question, why not do variant covers on these books. I expected a financial based answer like the cost of putting in a second cover negates the increase in sales or something like that. But according to Nick the truth is a variant cover or two would help, but he really just wants to make good comics that people buy to read. He'd prefer not to use gimmicks to inflate sales. And since he's going after the Image Comic readers, that's not a publisher who does a lot of variants… some, but not a lot.
So when you are a publisher like Dynamite and you are bringing in 2.3% of the total unit market share for a month, you can take a chance on putting a book out for $2.99, making it returnable and not offer variant covers… but you are counting on the readers to tell the retailers that they want the books and you are counting on the retailers to take the chance and ordering enough of the first two issues before they ever get a copy of the book. And you are printing to order because there is no cushion to overprint. But you only do it on books you really have faith in.
If you're a publisher like Zenescope taking in only .7% of the total unit market share, you don't even risk it and you offer variant covers.
Why do publishers offer variant covers? Sometimes it's necessary to keep a book at $2.99… and sometimes its necessary to just keep it being made.
Since Nick was so good about giving me numbers for this piece, it's only fair that I tell you that the final order cutoff for both Terminal Hero and Captain Victory and the Galactic Rangers is coming up quickly if you want to let your retailer know you are interested.












