Amazon Game Studios announced this week that their upcoming team-based shooter Crucible will be released on May 20th, 2020. The announcement comes a bit out of the blue as the studio has been pushing back titles, both due to COVID-19 and because they laid off several members of their staff last year during E3 2019. Now it looks like we'll finally see one of the major titles they've been promoting finally get a release this month, as you will pick from a roster made up of aliens, robots, and humans, to form a team that can complete objectives together. This includes hunting down opponents, removing hostile creatures, and capturing objectives. You can read more about it below along with some screenshots of the game.
Crucible pits teams of hunters against a dangerous planet and enemy players in pursuit of Essence, a resource that amplifies hunters' powers. Players begin each match by selecting from a line-up of 10 distinct hunters, each with their own unique weapons and abilities. Crucible has a hunter for every playstyle—including Earl, an inter-stellar trucker who's built like a tank and has a gun sized to match, Bugg, a robot botanist whose primary concern is protecting his plants, and Summer, a champion fighter and former welder whose flame throwers keep things hot on the battlefield. As players collect Essence, their hunters level up, increasing their power and enhancing their abilities. Crucible's fast-paced combat requires players to constantly re-evaluate and adjust their strategies, adapting to their opponents' moves and the ever-changing planet itself.
Crucible will launch with three modes: Heart of the Hives, Harvester Command, and Alpha Hunters. In Heart of the Hives, two four-player teams battle giant boss Hives that spawn throughout the world. Each Hive contains a valuable Heart, and the first team to capture three Hearts wins the match, making each match a dangerous balance between racing to defeat the opposing team and battling to survive the powerful Hives. Harvester Command challenges two teams of eight players to capture and hold Harvesters spread across the map, vying for control of the Essence that drew them all to the planet. The first team to deplete its opponent's resources wins. In Alpha Hunters, eight teams of two fight to be the final team standing.