Capcom Vancouver Lays Off 30% Of Their Staff This Week

Sad news today for the staff of Capcom Vancouver as the company has laid off several employees, cut scope on the next game in the Dead Rising series, and killed a project in the works that according to Kotaku was simply in the prototype phase. About 50 people came to find out they were out of work today, which included a crew working on that unnamed project that was set to be a third-person action-adventure title. No word yet as to why the company suddenly had to cut back on resources, but it appears they're going to focus more on their recent release, Puzzle Fighter. Below is a quote that a Capcom employee gave to IGN about the situation. We hope those who have just lost their jobs can quickly find work in the industry, hopefully within the same area or possibly in Seattle as quickly as possible.

Capcom Vancouver has undergone a restructure which has impacted approximately 30 percent of the studio, as part of its regular periodic assessment of upcoming projects and overall studio goals. The team is continuing to work hard to support the recent release of Puzzle Fighter for mobile and is dedicated to its flagship Dead Rising series.

About Gavin Sheehan

Gavin has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.

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