Posted in: Anime, Games, TV | Tagged: anime, Fate Stay Night, Garden of Sinners, manga, Nasu Kinoko, Takeshi Takeuchi, Tsukihime, Type-Moon, video games, visual novel, Witch on the holy night
Fate/Stay Night Remastered with English Subs for Switch, Steam in 2024
The original visual novel Fate/Stay Night - launching a multimedia game, anime & manga empire - is getting an English subtitled version.
Article Summary
- Fate/Stay Night original VN to launch with English subs on Switch and Steam in 2024.
- The game kickstarted a vast Fate multimedia empire including anime and manga.
- Remastered edition follows the ambitious fantasy saga of Emiya Shirou and the Holy Grail War.
- Type-Moon expands accessibility of Nasuverse titles with English and Chinese subtitles.
Fate/Stay Night was a visual novel released in Japan in 2004 and, in the space of twenty years, has spawned a multimedia empire encompassing anime, manga, video games, prose novels, an annual magazine and even its own conventions, all under the umbrella of its production company Type-Moon under the leadership of co-founders writer Nasu Kinoko and artist Takashi Takeuchi when they were still at university and in the dojin (self-publishing fandom) scene. Now the original visual novel that started the Nasuverse is finally getting remastered with official English and Chinese subtitles and coming to the Nintendo Switch and on PC via Steam in 2024.
Fate/Stay Night is one of the most elaborate and ambitious fantasy sagas of the 21st Century, completely ignored by the Western Fantasy literary scene but obsessed over and adored by legions of anime fans for the last twenty years. It tells the story of Emiya Shirou, a teenager with a saviour complex who finds himself an underpowered participant in the Holy Grail War, a campaign waged by the world's secret order of magicians to fight over access to the mythical Holy Grail for its power to grant wishes. The magicians cast spells against each other and summon the spirits of heroes from history and legend as their familiars and protectors. Shirou ends up with Saber as his heroic champion, a teenage swordswoman whose true identity is a twist and one of those anime tropes that Fate/Stay Night helped popularized: the gender-flipping of a historical hero from a man to a hot girl. The saga follows Shirou's arc as he tries to live up to his Quixotic idea and meets with the women and fellow magicians with their heroic champions who become his friends, allies, lovers, enemies, or all of the above as situations shift.
Fate/Stay Night Remastered will be a spruced-up version of the visual novel game previously released on the PlayStation Vita in 2015, but this will be the first time it has English and Chinese subtitles. For the last twenty years, international fans have depended on fan translations of the PC and PlayStation 2 versions of the game patched into a PC mod. Type Moon has also grown from a little company of Nasu and his friends into a full-fledged multimedia production company whose properties are founded on the mythos of the interconnected "Nasuverse" as found in visual novels Tsukihime, Fate/Stay Night, Witch on the Holy Night, and Nasu's supernatural YA novel Garden of Sinners. The Nasuverse is linked by the presence of the magicians and the lore's unique system of magic as well as two powerful witch sisters, the Aozakis, who have recurred through the visual novels and Garden of Sinners. All of these titles have been adapted into manga and anime series. The Fate series has spun off into games, manga and anime series – prequels, sequels, comedy side stories, character-driven spinoffs, alternate universes – that are almost too many to count.
Type-Moon's remake of their first visual novel, 2000's Tsukihime: A Piece of Blue Glass Moon, is also getting released with English and Chinese subtitles on Nintendo Switch and Playstation 4 in 2024. Their last new visual novel, Witch on the Holy Night, actually a prequel and origin of the Nasuverse, has been released with English and Chinese subtitles on Switch, PlayStation 4, and Steam. After about twenty years, the company is finally making its biggest franchise, Fate/Stay Night, available to non-Japanese audiences, with probably more international plans. We just hope it doesn't include a dreadful live-action Hollywood remake.