Posted in: Games, Pearl Abyss, Video Games | Tagged: Pearl Abyss, South Korea
Pearl Abyss To Establish Korean Game Industry Art Center
Pearl Abyss announced plans this week to establish a brand new Korean game industry art center, the biggest of its kind in South Korea. The tenative name for the place is currently being called the Pearl Abyss Art Center, which will be an entirely new building 9which you can see a mockup of below) that will specialize in game technology and design research. The company has already invested $26m to construct a five-story building with a gross floor area of 54,000 square foot (5,000 square meters), set to be located in Pyeongchon, Anyang City. You can read more about it below from the company as the current plan is to open in the first half of 2022.
The Art Center will consist of various departments including a new motion capture studio, which will be built as a large column-free space structured with steel trusses. The nearly 11,000 square foot (1000 square meters) studio will feature a floor-to-ceiling height of over 30 feet, and 150 motion capture cameras, allowing for more varied and efficient motion capture shooting with more access to space.
Pearl Abyss has already been actively investing in game technology by operating its own top-quality motion capture studio, 3D scanning studio, and audio studio equipped for foley recording. The Black Desert franchise was built with Pearl Abyss' own proprietary engine and has met with much success in the global market. The company has also received recognition for its game quality and service capabilities, realistic 3D graphics, and outstanding illustrations and actions. Last year, Black Desert Mobile won Best Audio/Visual Accomplishment at the Pocket Gamer Mobile Games Awards, and was nominated for Best Game Engine this year.
In the meantime, the company's new headquarters is also under construction in Gwacheon Knowledge Information Town and is expected to be completed in 2022. The new office will be 15 stories high with five underground floors and provide an environment to advance game development and increase work efficiency.
"We plan to create more realistic and cinematic games through the art center," said Jeakwon Kim, Executive Head of Division, Art Sector. "It will be a technologically advanced base for Pearl Abyss to improve the quality of new titles such as Crimson Desert, DokeV, and PLAN 8 as well as the Black Desert franchise," he continued.